Multimedia Tools
DGIM 601 M02
Course Outline
Instructor’s information
Name: Michael Gallina
E-mail: huemansdesign gmail email
Website: www.huemans.com
Office hours: By appointment
Course information
Term and date: Spring 2012
Course number and section: DGIM 601 M02
Credits: 3
Meeting times: Thursday 2:00 – 5:00 pm
Building and room number: MC 61, room 927
Required texts (including ISBN numbers)
No Required Text books
Course description from catalog
This course introduces the student to image, text, animation, digital audio and video in digital industry standard imaging tools as applied to media rich interactive implementations such as web sites and mobile applications. Students also consider design as it applies to using text and graphics, and explore the computer’s potential for developing new forms of media content. How these tools relate to marketing, educational tools, social communications, advertising and public relations is also explored.
Course goals and introduction
This course will teach students how to utilize industry standard media production tools to develop a rich interactive product.
Learning outcomes and instruments of assessment
Upon successful completion of this course, students will be able to:
- discuss tools relevant to the web and rich media development
- identify design elements (such as line, shape, and texture) and principles of composition (such as space, rhythm, and depth) within the context of rich media sites and applications
- evaluate websites in regards to design choices and overall effectiveness
- design and produce media rich interactive applications
Methods of assessment will include:
- lecture presentations
- facilitated discussions
- collaborative and cooperative learning
- student presentations
Grading formula
Students are expected to be on-time for each class and ready to actively participate in class exercises and discussions. More than one absence will affect your grade. After three absences, you may be asked to withdraw from the class. Keep in mind that punctuality and class participation are factors in determining your final grade.
There will be no final examination. Students will be graded as follows:
30% Mid Term
30% Attendance and Class Participation
40% Final Project
Late assignment will be go down one full grade each late week for 2 weeks. Projects received more than two weeks late will receive a failing grade. Final project’s must be delivered on time with no exception for lateness.
Description of assignments
Throughout the semester students will complete weekly assignments which will ultimately culminate in the completion of their final project
The Final Project
Student will create a rich media application, web site or interactive narrative. The project can be based on a real or fictional product, an artist, musician or writer, fictional or nonfictional narrative, or personal portfolio. Project requirements include the following elements
- Introduction Animation or Video
- Branded visual identity or layout and interface
- Functional interface with navigation between 5 or more sections/pages
Policy for make-up exams and missed or late assignments
Under extenuating circumstances and in consult with a student’s advisor, extensions may be given.
Attendance policy
Be on time and do not miss more than two classes without a valid written excuse. Being late three times is equivalent to one absence. Being absent more than two times without a valid written excuse is grounds for dismissal from the course. Due to the amount of material covered is is mandatory that students are in class every week.
Withdrawal policy
A student may withdraw from a course without penalty through the end of the 8th week of class during a 14- or 15-week semester and through the 8th meeting during an 8week course cycle. After this, the student must be doing passing work in order to receive a W grade. Students who are not passing after the 8th week or equivalent will be assigned the grade of WF.
It is the student’s responsibility to inform the instructor of his/her intention to withdraw from a course. If a student has stopped attending class without completing all assignments and/or examinations, failing grades for the missing work may be factored into the final grade calculation and the instructor for the course may assign the grade of WF. The grade of F is used for students who have completed the course but whose quality of work is below the standard for passing.
Withdrawal forms are available in departmental offices and once completed must be filed
with the registrar. Students should be reminded that a W notation could negatively impact
their eligibility for financial aid and/or V.A. benefits, as it may change the student’s
enrollment status (full-time, part-time, less than part-time). International students may
also jeopardize their visa status if they fail to maintain full-time status.
Academic integrity and plagiarism policies
All social media activity, especially blogs, will be closely monitored for any unoriginal text and images. Content theft in any form will not be tolerated in this class and will be immediately escalated to the chair of the department and the dean of students.
From the student handbook:
Each student enrolled in a course at NYIT agrees that, by taking such course, he or she consents to the submission of all required papers for textual similarity review to any commercial service engaged by NYIT to detect plagiarism. Each student also agrees that all papers submitted to any such service may be included as source documents in the service’s database, solely for the purpose of detecting plagiarism of such papers.
Plagiarism is the appropriation of all or part of someone else’s works (such as but not limited to writing, coding, programs, images, etc.) and offering it as one’s own. Cheating is using false pretenses, tricks, devices, artifices or deception to obtain credit on an examination or in a college course. If a faculty member determines that a student has committed academic dishonesty by plagiarism, cheating or in any other manner, the faculty has the academic right to 1) fail the student for the paper, assignment, project and/or exam, and/or 2) fail the student for the course and/or 3) bring the student up on disciplinary charges, pursuant to Article VI, Academic Conduct Proceedings, of the Student Code of Conduct.
Library Resources
All students can access the NYIT virtual library from both on and off campus at www.nyit.edu/library. The same login you use to access NYIT e-mail and NYITConnect will also give you access to the library’s resources from off campus.
On the left side of the library’s home page, you will find the “Library Catalog” and the “Find Journals” sections. In the middle of the home page you will find “Research Guides;” select “Video Tutorials” to find information on using the library’s resources and doing research.
Should you have any questions, please look under “Library Services” to submit a web-based “Ask-A-Librarian” form.
Support for students with disabilities
NYIT adheres to the requirements of the Americans with Disabilities Act of 1990 and the rehabilitation Act of 1973, Section 504. The Office of Disability Services actively supports students in the pursuit of their academic and career goals. Identification of oneself as an individual with disability is voluntary and confidential. Students wishing to receive accommodations, referrals and other services are encouraged to contact the Office of Disability Services as early in the semester as possible although requests can be made throughout the academic year.
Schedule of Dates By Week
- Photoshop Part 1 Tools, Branding and Design Principles
- Photoshop Part 2 Filters, Effect, Layers Assignment: Project proposal
- Photoshop Part 3 Filters, Effect, Layers Design in regards to interactive Assignment: Info architecture/content outline
- Flash Part 1 Assignment: Wireframes
- Flash Part 2
- Flash timeline based animation Part 1 , Interface design principals Assignment: Landing Page Design Review
- Flash timeline based animation Part 2 Assignment: Video or animation, storyboard complete
- Flash integration with other Photoshop and Premiere Assignment: Mid Term – Landing page with interface and brand complete
- Premiere video editing basics
- Premiere/Media Encoder Video and Audio file types for rich media
- Flash Actionscript 3.0/Object Oriented Programming Basics Part 1, Programming concepts- objects, object properties, variables, functions, events, loop
Stop(), gotoAndPlay(), Assignment: Video/Animation complete - Flash Actionscript 3.0/Object Oriented Programming Basics Part 2 Programming concepts- instantiation, class names vs instance names
- Flash Actionscript 3.0/Object Oriented Programming Basics Part 3 Programming concepts- classes/ importing, OOP syntax, event listeners, scope
- Flash Video and Audio Assignment: Interface Functionality complete
- Project Reviews
